Creating Quicktime Virtual Reality
Images
Summary |
Software | Equipment |
Procedure | Images |
Costs
Following is a description of the Meredith Archives project
which created 360 degree images of the Meredith class dolls.
It is offered as an aid to others who may wish to try their
own VR projects.
Summary
The general term for 360 degree images is virtual reality.
For the doll project, 36 images of each doll were created
with a digital camera and downloaded to a PC. Virtual reality
(VR) software is used to "stitch" the images together
into a VR object. The object is resized and converted into
a Quicktime movie. The movie is then inserted into a web
page as a Quicktime object.
Software
- VR creation software -- We used VR
Worx. Other VR creation software includes
- Web editor -- We used Dreamweaver MX.
- Photo editing software -- Photo editing
software played a minor role in this project. The images
making up the objects were not edited. Since there are
36 images in each object, editing would be very time consuming.
We used Photoshop only for resizing single images to use
as thumbnails on the final web pages.
Equipment

Doll Project setup
1. Digital camera. We used a Sony DSC
F717 Cybershot 5.0 megapixel. Cameras used in VR projects
must have:
- Zoom/wide angle capability
- Remote shutter release -- The pressure of a finger on
the shutter button can inadvertently move the camera,
making the object jump in the final movie.
- Manual and automatic exposure modes -- Automatic exposure
is used to determine initial aperture and shutter settings.
The actual photography is done in manual mode to guard
against the camera changing settings in the middle of
a 36 exposure sequence.
- Memory adequate to store 36 three to four megabyte images.
Our camera had a **** megabyte memory stick.
- USB cable for transferring images to a PC.
2. Tripod -- The tripod does not have
to be of high quality, as it remains in one position throughout
shooting.
3. Turntable -- Turntables specifically
designed for VR projects are available from Kaidan. We used
the Kaidan
Pixi manual turntable. Any turntable can be used
as long as it can be rotated in precise 10 degree increments.
4. Lights -- Photographic lighting is
essential to maintain stable lighting conditions. We used
two reflective umbrella lights
5. Backdrop -- As with any professional-looking
photography, a suitable backdrop is essential. The exact
backdrop depends on specific project requirements. We used
56 inch black velvet, textured gray simulated leather, and
brown simulated leather purchased at a fabric store.
6. Computer -- We used a Gateway PC with
2 magabytes of RAM. The only PC characteristics required
for this project were adequate RAM for the VR Worx software,
and an internet connection or RW CD-drive for transferring
images to the server where the web pages reside and downloading
the Quicktime plug-in from the Apple Computer web site.
7. Web server -- The server is used for
hosting the final web pages. For this project we required
two gigabytes of storage.
8. Scanner -- The scanner was used for
digitizing the supplementary pictures and documents which
were used to flesh out the historical context for the dolls.
We used a scanner which could digitize items up to 12 x
17 inches.
Procedure

Photography session
1. A vacant room in the Meredith College library was used
for the project. Windows were covered with black 56-inch
wide paper to eliminate variations in light conditions.
2. An assortment of backdrops was used because the dolls
had a wide variety of coloring. Black velvet was effective
for creating a solid black background. It was not satisfactory
for dolls that had black hair or clothing. In those cases
the brown or gray backdrop was used. The brown and gray
backdrops presented some lighting problems. Because the
dolls are irregularly shaped, as they were rotated they
reflected different amounts of light onto the backdrop.
This often caused small variations in the brightness and
color of the background, which were not possible to eliminate.
3. The dolls were placed on the Kaidan turntable. They
were lit by lights set 45 degrees to the left and right
of the camera. The lights were softened by reflective umbrellas.
4. Several test shots were made and downloaded to the PC
to establish correct lighting conditions.
5. 36 images of the doll were then taken. One person moved
the turntable while another took the pictures. With a remote
shutter release it is possible for the photography to be
done by one person, however. Once shooting began on each
doll it took only about 3 minutes to take the 36 shots.
6. The images were then downloaded to the PC via the USB
port.
7. VR Worx software was used to create the QT movie. A
tutorial on creating objects is here.
The basic steps are:
- 36 images were selected on the Acquire Tab.
- The images were cropped on the Special Effects Tab.
Other special effects include centering the images.
- The images were stitched together on the Compose Tab.
- On the Preview tab, the final window size was established,
an initial frame was set, the object was saved as a VR
Worx object, and a Quicktime movie object was created.
8. Photoshop was used to create a thumbnail image for the
web.
9. Dreamweaver was used to create a web page for the QT
doll movie. Important considerations for the web page include:
- It is recommended that the movie be included twice,
once with the OBJECT tag and once with the EMBED tag.
- The parameter SCALE = TO FIT is useful for assuring
that when images are large the entire image is displayed
in the QT window
- The parameter CONTROLLER = TRUE is required to display
the zoom and drag controls for the image. With this parameter
it is also necessary to increase the height of the QT
object window by 16 pixels (the size of the controller
bar).
- Here is an example of the basic html for inserting an
object movie. The OBJECT CLASSID parameter, OBJECT CODEBASE
parameter, and EMBED PLUGINSPAGE parameter are identical
for all incidences of QT movie objects. That is, they
can be copied exactly as in this example. A complete list
of all Quicktime parameters is on the Apple
web site.
-
<p>
<OBJECT CLASSID="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B"
height="496" width="360" CODEBASE="http://www.apple.com/qtactivex/qtplugin.cab">
<param
name="SRC" value="../1927.mov">
<param
name="CONTROLLER" value="TRUE">
<param
name="CACHE" value="FALSE">
<param
name="SCALE" value="TOFIT">
<EMBED SRC="../1927.mov"
WIDTH=360 HEIGHT=496
CONTROLLER=TRUE
CACHE=TRUE
SCALE=ToFit
PLUGINSPAGE="http://www.apple.com/quicktime/download/">
</EMBED>
</OBJECT>
</p> |
- Users who click on a movie link will be prompted to
download the Quicktime plug-in from Apple Computer if
it is not already on their computer. Apple has "thoughtfully"
bundled Quicktime with I-Tunes, and users cannot download
one without the other. The requirement to download I-Tunes
may be off-putting to some users, but there is no other
way to get Quicktime.
- Users with Windows XP Service Pack 2 installed will
see a number of yellow security bars when they download
Quicktime and also when they view the QT movies. The bars
caution users about downloading active content. This may
dissuade some users from viewing the movies. For this
reason we addressed the security issues in a prominently
displayed "Important Information" link on the
web site.
- The large size of the final QT movie files (about 2.5
meg) makes it impractical for dial-up users to view them.
No attempt was made for the web pages to accommodate dial-up
users.
Image characteristics
- The 36 images were photographed with the camera resolution
set to "fine."
- The 36 images were in JPEG format. VR Worx can create
VR objects from many formats.
- The 36 images were initially shot in landscape orientation,
960 height by 1280 width.
- The 36 images were cropped to 960 pixels high by 720
pixels wide under the VR Worx Compose tab.
- The final object window was set at 480 pixels high by
360 pixels wide. That is, the object was still 960 x 720,
but it appeared as a 480 x 360 image on the web page.
Users could then use the QT zoom feature to view parts
of the doll in close-up. Having the SCALE=ToFit parameter
in the html enabled the entire 960 x 720 image to appear
in the 480 x 360 window.
- The size of each final movie was 2.5 to 4 megabytes.
Backdrops with more texture resulted in larger files.
Project Costs
The table below lists all project costs. Other projects
will cost significantly less if labor and equipment is already
available, or if optional equipment is not needed. Given
a reasonable well equipped organization, the starred items
(total = $1,378) are the only ones whose purchase will be
required.
| Item |
Cost |
| computer |
$2,292 |
| scanner |
1,079 |
| printer |
699 |
| turntable* |
350 |
| digital camera* |
620 |
| VR Worx software* |
200 |
| umbrella lights (2)* |
50 |
| backdrop (2)* |
40 |
| tripod* |
50 |
| bulbs for lighting* |
68 |
| case, cables, other camera equipment |
78 |
| shipping |
101 |
| photography assistant 90 hrs. at $5.50/hr. |
500 |
| Total, all items |
$6,127 |
| Total, starred items |
$1,378 |
|